Talonsoft War Games
Battleground is a series of turn-based computer wargames developed and published by TalonSoft for Microsoft Windows between 1995 and 1999. Nine games were released in the series, each based on a different historical battle. TalonSoft was founded in March 1995, by video game producers Jim Rose and John Davidson. citation needed On December 24, 1998, Take-Two Interactive announced that they had acquired TalonSoft, stating that they planned to push their capabilities in the personal computer video game market. Learn about TalonSoft, and find games, reviews, previews, cheats and more for games by TalonSoft at GameSpot. The magazine's editors called both games 'top-notch', and summarized Antietam as 'the best iteration yet of TalonSoft's successful Civil War game system.' 6 Napoleon in Russia was a runner-up for Computer Gaming World ' s 1997 'Wargame Game of the Year' award, which ultimately went to Sid Meier's Gettysburg! Is a developer and publisher of war strategy games best known for its Battleground series, and East Front and Operational Art of War titles. Bengur Bryan advised TalonSoft, Inc. In its sale to Take-Two Interactive Software, Inc. (Nasdaq: TTWO), an integrated global developer, marketer, distributor, and publisher of interactive. Learn about TalonSoft, and find games, reviews, previews, cheats and more for games by TalonSoft at GameSpot. It may not be the perfect Civil War game, but it's pretty darn close.
By Richard Moore
Damn I love fighting the battle of Waterloo. It doesn't matter if it is a boardgame, an ancient computer game or, like Waterloo (Battleground 3) from Talonsoft, just an old one.
The idea of marching up the Brussels road, kicking the idiotic Marshal Michel Ney up the backside and showing him how a real general fights a crucial battle is too hard to resist.
Hang on, it's been a while, better practise on a couple of scenarios first. Oh, stuff it, haven't got that much time so we'll have a go with the Old Guard's attack on the Anglo-Allied centre and see if we can do better than the grognards did in real life.
An evening, major victory - and a huge amount of enjoyment - later, it was time for the real thing. The full battle.

Talonsoft Civil War Games
So, do we manouevre or just punch up through the middle? Let's try something ambitious. Let's hit them on both wings and see how they like that.
It has been a couple of years since I have had the time to sit down at the computer and play such old favourites, but it has been worth the wait.
Talonsoft's Waterloo must be six years old now, but it - like the subject matter - is timeless. The sprites are damn sexy, the landscapes easily recognized and navigable, and gameplay is (with practice) easy to follow.
You have four levels of view, from 2D to 2D view out, to 3D and 3D view out. In later games, there are hot-key functions to make this easier but, with such a vintage game, it's all done through the menu bar. Never mind, though, you become too engrossed in the battle itself to worry about minor inconveniences.

The game's database is filled with information on the units on the field and there is a nice collection of military music to keep you entertained while the Artificial Intelligence tries to out-think you.
Practise on the scenarios first - a couple of the small ones would be a few hours fighting, others an evening's work, or try the whole thing over a week of late nights.
So, how did the full battle go? Well, Wellington's dead (got him in an artillery salvo), Hougoumont's fallen and each wing of the Anglo-Allies is being pushed back. The mass battery is forward, unlimbered and ready, as is the Guard. History will not be repeated!
Talonsoft Civil War Games
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